Transfer which showcases the persistent lack of color built into most WWII-themed productions there are exceptions, of course, but anyoneĮxpecting vivid primaries and other bold hues will probably walk away disappointed.
Jla world war iii 1080p#
(The animation, on the other hand, can be quite stiff andĬhoppy at times, but I'd chalk that up to budget limitations rather than artistic shortcomings.) Either way, it's rendered decently on this 1080p
WB Animation's painterly background and create an and result that, to me, looks really good. Sure, the character designs are mostly flat, but they contract nicely with With Justice Society, but I find it appealingly bold and eye-catching. I'm not sure about the general fan consensus for the art style used for DCAU films like Superman: Man of Tomorrow which continues Justice Society still isn'tĮxactly the most essential DCAU production or purchase in recent memory. Which occur within the first and last 20 minutes - might be enough to win over more ardent fans of JSA, and if nothing else Warner Bros.' Blu-rayĮdition serves up passable (but not perfect) A/V support and a surprisingly nice collection of bonus features. But its fleeting moments of greatness - most of
Jla world war iii movie#
While the movie as a whole is decently entertaining during several key stretches, there's a lack of polish here that makes it much closer to mid-tierĭC animated fare this is more of a "complete the collection" title than some kind of hidden gem. When mostly bland heroes do battle with mostly bland villains, who's surprised by the end result? Superhuman under his control, but aside from that it's basically just nameless Nazi soldiers. Last-minute monsters, Justice Society lacks a compelling villain: Advisor - the Earth-2 version of Psycho-Pirate - is OK at best, as is the (Even a third-act sacrificeīy one of the JSA members lands somewhat flatly, and is only exacerbated by Black Canary's laughably inept scream-fest.) And aside from those Here, with lame ducks like Black Canary and Hourman feeling more like bit players that wandered in from another movie. Wonder Woman and maybe Steve Rogers are the only semi-bright spots A few good pieces are in place: modern-day Flash makes for a pretty fun straight man, the presence of warĬorrespondent "Shakespeare" and his later reveal is a nice diversion, much of the hand-to-hand fight combat is fantastically hard-hitting,Īnd the third act features an over-the-top monster invasion capped off with an admittedly fun and efficient ending sequence that ties everything upīut the mediocre almost ends up outweighing the good here, starting with Justice Society's relatively bland supporting characters - aĬomplaint that applies to the movie and the actual group. Justice Society: World War II travels a short and winding road to its destination, with the end resultīeing a somewhat uneven and patchy adventure that, while not without its bright spots, feels like a handful of brainstorm sessions somewhatĪwkwardly fused together. SoonĮnough, the JSA temporarily grows by one.Īt least that's how it starts. Too fast and limit-breaks his Speed Force, ending up smack-dab in the middle of Earth-2's France during a full-on Nazi occupation. He's met by Superman, who's nearly shot with a Krytonite bullet before Flash speeds to the rescue. Meanwhile on Earth-1, modern-day Flash (Barry Allen) and his longtime girlfriend Iris West are enjoying a picnic in the park until Brainiac comes to Trevor to assemble a team of superhumans to combat Hitler, and thus the Justice Society of America is born: Wonder Woman, Hawkman, BlackĬanary, Hourman, and Flash (the Jay Garrick version), as well as decidedly non-super Steve Trevor himself. Its dual setups begin on Earth-2, where President Franklin Roosevelt is urged by Colonel Steve Get punched, and that's never a bad thing.
and Jeff Wamester's Justice Society: World War II isn't even In DC's growing animated universe, time travel stories are nothing new. Reviewed by Randy Miller III, May 5, 2021 Justice Society: World War II Blu-ray Review